DOS Rogue Clone

This is the news page from the old web site and is no longer being actively maintained. Expect broken links. For current news about the rogue clone project, visit the news section of the new web site.

News

17 June 2003
I have a collaborator now, and he has ambitiously added color and character graphics so that DOS Rogue Clone can be made to look like IBM PC Rogue. We will be moving to SourceForge shortly, and will then release a new version.

23 April 2003
After receiving a couple of requests for the DOS Rogue Clone source code, I've decided to make it available for download. It compiles with Watcom C version 7.0.

4 January 2003
It seems that the Windows XP console itself was causing rogue to run so slowly for me last week. For some reason it is very slow about writing to the screen, even for native win32 console applications. I did some tests and discovered that I can avoid the problem by writing directly to video memory. The next version of DOS Rogue Clone will have an option to do this. I've played DOS Rogue Clone on computers running Windows 3.1, 95, and 98 (and DOS, of course) without any problems.

30 December 2002
I spent a long time looking at the NetBSD, FreeBSD, and OpenBSD versions of rogue clone, and have just finished applying most of their modifications to DOS Rogue Clone. Despite a couple of vast sweeping re-writes, very little has changed externally.

25 December 2002
After playing rogue on a few computers besides my own, I have come to the conclusion that this program has performance issues when run under Windows. I will look into it.

21 December 2002
I found the source code for Rogue Clone version I in Google's archives of net.sources.games (parts 1, 2, 3, and 4). I also came across some usenet posts Tim Stoehr once made about how frustrating and addictive rogue is. This one, in particular, made me laugh.

20 December 2002
I am releasing DOS Rogue Clone v2.0.1. This version fixes a bug that could cause the game to crash if a monster gets killed by dragonfire, and it fixes the broken screen effects for wands of cold and wands of fire.

1 December 2002
I'm finally finished porting Rogue Clone version III to DOS. This version has the ? and / help commands, the options command, the shell command, and the passgo option. Wands of confuse monster and sleep have been removed from the game. Scrolls of confuse monster and wands of fire, cold, and drain life have been added.

23 November 2002
I have been distracted for the past few weeks trying to make savescumming impossible in DOS Rogue Clone. I came close but couldn't figure out how to get around the fact that defragging your hard drive would invalidate your savefiles. Anyway, here's a new version of Rogue Clone version II. The only real difference from the previous release is that Tim Stoehr's name is now prominently displayed.

29 October 2002
I found the BSD distribution I was looking for on the Budapest University of Technology and Economics ftp server. Happily, the Rogue Clone III sources are in it.

28 October 2002
FreeBSD, NetBSD, and OpenBSD each have their own separately evolving versions of Rogue Clone version III, and there may be others as well. The common ancestor of all these divergent versions appears to be the Rogue Clone from the last BSD distribution to come out of Berkeley: 4.4BSD-Lite, Release 2. I will try to find this version and port it to DOS. If you really like UNIX, you might enjoy reading about the history of BSD and its family tree.

22 December 2001
I just found out that there is a Rogue Clone version III. Oh well.

19 December 2001
I've finished porting Rogue to DOS. I got rid of login names and lots of other UNIX stuff and added numeric keypad movement commands. Don't worry, if you really like moving around with HJKLYUBN, those keys still work.

7 December 2001
I've started porting Rogue to DOS. It compiles and runs without too many problems using DJGPP, but I'm also trying to get it to work with Watcom C version 7.0 (an old real mode compiler). It just seems wrong to have a DOS version of Rogue that won't run on a 286.

5 December 2001
I downloaded the source code for Tim Stoehr's Rogue 5.3 clone Version II and applied the first two patches. The third patch only adds VMS support.


URL: http://rogueclone.sourceforge.net/oldnews.html
Last modified: Wed Jul 2 14:42:34 UTC 2003
Hosted by SourceForge.net